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・ Gary L. Ebben
・ Gary L. Francione
・ Gary L. Gregg
・ Gary L. Herod
・ Gary L. Howe
・ Gary L. Lancaster
・ Gary L. Littrell
・ Gary L. Miller
・ Gary L. North
・ Gary L. Randall
・ Gary L. Rhodes
・ Gary L. Sharpe
・ Gary L. Stevens
・ Gary L. Stewart
・ Gary L. Taylor
Gary L. Thomas
・ Gary L. Tooker
・ Gary L. Wells
・ Gary L. Wilson
・ Gary L. Wolfram
・ Gary Labranche
・ Gary Lachman
・ Gary Laffan
・ Gary LaFontaine
・ Gary LaFree
・ Gary Lake
・ Gary Lakes
・ Gary Lambert
・ Gary Lambert (politician)
・ Gary Lamont


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Gary L. Thomas : ウィキペディア英語版
Gary L. Thomas

Gary L. Thomas is a game designer who has worked primarily on role-playing games.
==Career==
Editors Gary Thomas and Joe D. Fugate, Sr. founded Digest Group Publications (DGP) in 1986 as a business that they ran part-time while working at other jobs. Fugate's work in ''The Traveller's Digest'' publication got the attention of Marc Miller at Game Designers' Workshop, who invited Fugate and Thomas to expand and revise the material for GDW; the result was ''Book 8: Robots'' (1986), which would be the start of a working relationship between the two companies that lasted several years.〔 Thomas wrote the first-ever ''MegaTraveller'' scenario, "Lion at Bay", which first appeared in issue #9 of ''The Traveller's Digest''.〔 Thomas later did some work for TSR, the last of which was in 1989-1991.〔
His ''D&D'' design work includes ''The Book of Lairs II'' (1987), ''Monstrous Compendium Volume 1'' (1989), ''Monstrous Compendium Volume 2'' (1989), ''Monstrous Compendium Forgotten Realms Appendix'' (1989), and ''The Shadow Elves'' (1990).

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